Swallow Whole

Sorcery

As an additional cost to cast this spell, tap an untapped creature you control.
Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You must tap exactly one creature to cast Swallow Whole; you can’t cast it without tapping a creature, and you can’t tap additional creatures.
If an effect copies Swallow Whole, the copy will put a +1/+1 counter on the creature tapped to pay the additional cost of the original spell.
If the target creature is an illegal target by the time Swallow Whole tries to resolve, the spell won’t resolve. You won’t put a +1/+1 counter on any creature.
You can tap any untapped creature you control, including a creature you haven’t controlled continuously since the beginning of your most recent turn, to pay the additional cost.
The target tapped creature will be exiled even if the creature you tapped leaves the battlefield or becomes untapped before Swallow Whole resolves.
You must tap exactly one creature to cast Swallow Whole; you can’t cast it without tapping a creature, and you can’t tap additional creatures.
If an effect copies Swallow Whole, the copy will put a +1/+1 counter on the creature tapped to pay the additional cost of the original spell.
If the target creature is an illegal target by the time Swallow Whole tries to resolve, the spell won’t resolve. You won’t put a +1/+1 counter on any creature.
You can tap any untapped creature you control, including a creature you haven’t controlled continuously since the beginning of your most recent turn, to pay the additional cost.
The target tapped creature will be exiled even if the creature you tapped leaves the battlefield or becomes untapped before Swallow Whole resolves.
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Value
0.06€


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