Go for Blood

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Cycling (, Discard this card: Draw a card.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If either target is an illegal target as Go for Blood resolves, no creature will deal or be dealt damage.
If either target is an illegal target as Go for Blood resolves, no creature will deal or be dealt damage.
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Value
0.12€


Related cards

Links
MCT tags

Removal