Величественный Мириарх
Существо — Химера
Сила и выносливость Величественного Мириарха равны удвоенному количеству существ под вашим контролем.
В начале каждого боя Величественный Мириарх получает Полет до конца хода, если вы контролируете существо с Полетом. То же самое относится к Бдительности, Двойному удару, Захвату, Неразрушимости, Первому удару, Порчеустойчивости, Пробивному удару, Смертельному касанию, Угрозе, Ускорению и Цепи жизни.
В начале каждого боя Величественный Мириарх получает Полет до конца хода, если вы контролируете существо с Полетом. То же самое относится к Бдительности, Двойному удару, Захвату, Неразрушимости, Первому удару, Порчеустойчивости, Пробивному удару, Смертельному касанию, Угрозе, Ускорению и Цепи жизни.
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standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Majestic Myriarch’s second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities.
If a creature gains one of the listed abilities before Majestic Mryiarch’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.
Majestic Myriarch’s first ability applies in all zones. While it’s on the battlefield, it counts itself, so it’ll be at least 2/2.
Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.
Which abilities Majestic Myriarch gains is determined as the ability resolves. They won’t change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.
If a creature gains one of the listed abilities before Majestic Mryiarch’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.
Majestic Myriarch’s first ability applies in all zones. While it’s on the battlefield, it counts itself, so it’ll be at least 2/2.
Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.
Which abilities Majestic Myriarch gains is determined as the ability resolves. They won’t change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.
Rulings
Majestic Myriarch’s second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities.
If a creature gains one of the listed abilities before Majestic Mryiarch’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.
Majestic Myriarch’s first ability applies in all zones. While it’s on the battlefield, it counts itself, so it’ll be at least 2/2.
Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.
Which abilities Majestic Myriarch gains is determined as the ability resolves. They won’t change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.
If a creature gains one of the listed abilities before Majestic Mryiarch’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.
Majestic Myriarch’s first ability applies in all zones. While it’s on the battlefield, it counts itself, so it’ll be at least 2/2.
Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.
Which abilities Majestic Myriarch gains is determined as the ability resolves. They won’t change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.
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