standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
To determine how much life each opponent gains, use the power of the creature that opponent controlled as it last existed on the battlefield.
You can choose a number of targets up to the number of opponents you have, one target per opponent.
You can choose a number of targets up to the number of opponents you have, one target per opponent.
Rulings
To determine how much life each opponent gains, use the power of the creature that opponent controlled as it last existed on the battlefield.
You can choose a number of targets up to the number of opponents you have, one target per opponent.
You can choose a number of targets up to the number of opponents you have, one target per opponent.
Your collection? Your decks?
Want to manage your collection and/or create decks?