Tenente do Cônsul
Criatura — Humano Soldado
IniciativaRenome 1 (Quando esta criatura causar dano de combate a um jogador, se ela não for renomada, coloque um marcador +1/+1 nela e ela se tornará renomada.)Toda vez que Tenente do Cônsul atacar, se ele for renomado, as outras criaturas atacantes que você controla receberão +1/+1 até o final do turno.
2/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a renown ability triggers, but the creature leaves the battlefield before that ability resolves, the creature doesn’t become renowned. Any ability that triggers “whenever a creature becomes renowned” won’t trigger.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
Renown won’t trigger when a creature deals combat damage to a planeswalker or another creature. It also won’t trigger when a creature deals noncombat damage to a player.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
Renown won’t trigger when a creature deals combat damage to a planeswalker or another creature. It also won’t trigger when a creature deals noncombat damage to a player.
Rulings
If a renown ability triggers, but the creature leaves the battlefield before that ability resolves, the creature doesn’t become renowned. Any ability that triggers “whenever a creature becomes renowned” won’t trigger.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
Renown won’t trigger when a creature deals combat damage to a planeswalker or another creature. It also won’t trigger when a creature deals noncombat damage to a player.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
Renown won’t trigger when a creature deals combat damage to a planeswalker or another creature. It also won’t trigger when a creature deals noncombat damage to a player.
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