サンホームのギルド魔道士
サンホームのギルド魔道士 back
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サンホームのギルド魔道士

クリーチャー — 人間・ウィザード

:ターン終了時まで、あなたがコントロールするクリーチャーは+1/+0の修整を受ける。
:速攻を持つ赤であり白である1/1の兵士・クリーチャー・トークンを1体生成する。

2/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.
Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.
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Value
0.04€


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