Sonnenheim-Gildenmagier
Sonnenheim-Gildenmagier back
Click to flip the card
Sonnenheim-Gildenmagier

Kreatur — Mensch, Zauberer

: Kreaturen, die du kontrollierst, erhalten +1/+0 bis zum Ende des Zuges.
: Erzeuge einen 1/1 roten und weißen Soldat-Kreaturenspielstein mit Eile.

2/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.
Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.04€


Related cards

Links
MCT tags

Synergie