Charming Prince (Foundations)
Charming Prince back
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Charming Prince

Creature — Human Noble

When Charming Prince enters the battlefield, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Charming Prince's third mode can target any creature you own, including those another player controls.
Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
Charming Prince's third mode can target any creature you own, including those another player controls.
Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
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Value
1.86€


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