Providence (Eldritch Moon)
Providence back
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Providence

Sorcery

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.
Your life total becomes 26.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

In a Two-Headed Giant game, Providence causes the team’s life total to become 26, but only you actually gain or lose life. (Each team’s starting life total in a Two-Headed Giant game is normally 30.)
For a player’s life total to become 26, the player gains or loses the appropriate amount of life. For example, if your life total is 4 when Providence resolves, it will cause you to gain 22 life; alternatively, if your life total is 40 when it resolves, it will cause you to lose 14 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
Your “opening hand” is the hand of cards you decide to start the game with after taking any mulligans.
Revealing multiples of Providence from your opening hand won’t cause your life total to become 32 or any number other than 26.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
In a Two-Headed Giant game, Providence causes the team’s life total to become 26, but only you actually gain or lose life. (Each team’s starting life total in a Two-Headed Giant game is normally 30.)
For a player’s life total to become 26, the player gains or loses the appropriate amount of life. For example, if your life total is 4 when Providence resolves, it will cause you to gain 22 life; alternatively, if your life total is 40 when it resolves, it will cause you to lose 14 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
Your “opening hand” is the hand of cards you decide to start the game with after taking any mulligans.
Revealing multiples of Providence from your opening hand won’t cause your life total to become 32 or any number other than 26.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
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Value
0.12€


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