Harmonious Archon

Creature — Archon

Flying
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

4/5
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
_alt_flag_ru
Chinese flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Harmonious Archon overwrites all previous effects that set a creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Harmonious Archon enters the battlefield will overwrite this effect.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to creatures may become lethal if Harmonious Archon enters or leaves the battlefield during that turn.
Effects that modify a creature's power and/or toughness, such as the effect of Festive Funeral, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.
If an effect causes a noncreature permanent to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 3/3. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will be a 3/3 creature once crewed.
Harmonious Archon overwrites all previous effects that set a creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Harmonious Archon enters the battlefield will overwrite this effect.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to creatures may become lethal if Harmonious Archon enters or leaves the battlefield during that turn.
Effects that modify a creature's power and/or toughness, such as the effect of Festive Funeral, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.
If an effect causes a noncreature permanent to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 3/3. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will be a 3/3 creature once crewed.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.24€


Related cards

Links
MCT tags