Arixmetes, Isola Sopita
Creatura Leggendaria — Kraken
Arixmetes, Isola Sopita entra nel campo di battaglia TAPpato con cinque segnalini sopore.
Fintanto che Arixmetes ha un segnalino sopore, è una terra. (Non è una creatura.)
Ogniqualvolta lanci una magia, puoi rimuovere un segnalino sopore da Arixmetes.
: Aggiungi .
Fintanto che Arixmetes ha un segnalino sopore, è una terra. (Non è una creatura.)
Ogniqualvolta lanci una magia, puoi rimuovere un segnalino sopore da Arixmetes.
: Aggiungi .
12/12
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.
While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.
Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.
Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.
Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.
Arixmethes can't be played as a land.
Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.
Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.
Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.
Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.
Arixmethes can't be played as a land.
Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
Rulings
Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.
While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.
Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.
Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.
Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.
Arixmethes can't be played as a land.
Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.
Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.
Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.
Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.
Arixmethes can't be played as a land.
Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
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