Contrat démoniaque
Enchantement de clan — démon
À chaque fois qu'au moins un démon que vous contrôlez attaque un joueur, vous piochez une carte et vous perdez 1 point de vie.
Au début de votre étape de fin, créez un jeton de créature 5/5 noire Démon avec le vol, puis meulez deux cartes. Si deux cartes qui partagent tous leurs types de carte ont été meulées de cette manière, sacrifiez le Contrat démoniaque.
Au début de votre étape de fin, créez un jeton de créature 5/5 noire Démon avec le vol, puis meulez deux cartes. Si deux cartes qui partagent tous leurs types de carte ont été meulées de cette manière, sacrifiez le Contrat démoniaque.
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oldschool
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Rulings
Demonic Covenant's first ability will trigger once for each player you attack with one or more Demons.
The card types in Magic include artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types; Horror and Room are subtypes, not card types.
Demonic Covenant's last ability will only cause you to sacrifice Demonic Covenant if both cards have the exact same combination of card types. Supertypes and subtypes are not taken into account.
Creatures that enter attacking are never declared as attackers, and as such, they won't cause Demonic Covenant's first ability to trigger.
The card types in Magic include artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types; Horror and Room are subtypes, not card types.
Demonic Covenant's last ability will only cause you to sacrifice Demonic Covenant if both cards have the exact same combination of card types. Supertypes and subtypes are not taken into account.
Creatures that enter attacking are never declared as attackers, and as such, they won't cause Demonic Covenant's first ability to trigger.
Rulings
Demonic Covenant's first ability will trigger once for each player you attack with one or more Demons.
The card types in Magic include artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types; Horror and Room are subtypes, not card types.
Demonic Covenant's last ability will only cause you to sacrifice Demonic Covenant if both cards have the exact same combination of card types. Supertypes and subtypes are not taken into account.
Creatures that enter attacking are never declared as attackers, and as such, they won't cause Demonic Covenant's first ability to trigger.
The card types in Magic include artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types; Horror and Room are subtypes, not card types.
Demonic Covenant's last ability will only cause you to sacrifice Demonic Covenant if both cards have the exact same combination of card types. Supertypes and subtypes are not taken into account.
Creatures that enter attacking are never declared as attackers, and as such, they won't cause Demonic Covenant's first ability to trigger.
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