Étirement temporel

Rituel

Le joueur ciblé joue deux tours supplémentaires après celui-ci.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.
If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.
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Value
3.26€


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