Rêmora Mística

Encantamento

Manutenção cumulativa (No início de sua manutenção, coloque um marcador de tempo nesta permanente e depois a sacrifique, a menos que você pague seu custo de manutenção para cada marcador de tempo nela.)
Toda vez que um oponente conjura uma mágica não de criatura, você pode comprar um card, a menos que aquele jogador pague .
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy duel oldschool premodern
Rulings

First the opponent chooses whether or not to pay . Then, if they don’t pay, you choose whether or not to draw a card.
A “noncreature spell” is any spell that doesn’t have the type Creature. Artifact Creatures, Enchantment Creatures, and older cards of type Summon are all creature spells.
First the opponent chooses whether or not to pay . Then, if they don’t pay, you choose whether or not to draw a card.
A “noncreature spell” is any spell that doesn’t have the type Creature. Artifact Creatures, Enchantment Creatures, and older cards of type Summon are all creature spells.
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