Prueba de resistencia

Encantamiento

Al comienzo de tu mantenimiento, si tienes 50 o más vidas, ganas el juego.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To win the game, you must have 50 or more life both at the beginning of upkeep and when the ability resolves.
To win the game, you must have 50 or more life both at the beginning of upkeep and when the ability resolves.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value


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Synergie