Capture de plasme (Dragon's Maze)
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Capture de plasme

Éphémère

Contrecarrez le sort ciblé. Au début de votre prochaine première phase principale, ajoutez X manas de la combinaison de mana coloré de votre choix à votre réserve, X étant le coût converti de mana de ce sort.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Your precombat main phase is the main phase that happens immediately after your draw step, not any other main phase.
If the countered spell had in its mana cost, include the value chosen for that X when determining how much mana to add to your pool. For example, if you counter a spell that costs with X equal to 5, you’ll add six mana to your mana pool.
Your precombat main phase is the main phase that happens immediately after your draw step, not any other main phase.
If the countered spell had in its mana cost, include the value chosen for that X when determining how much mana to add to your pool. For example, if you counter a spell that costs with X equal to 5, you’ll add six mana to your mana pool.
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Value
0.33€


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Removal Ramp