Sacerdote Banidor

Criatura — Humano Clérigo

Quando Sacerdote Banidor entrar no campo de batalha, exile a criatura alvo que um oponente controla até que Sacerdote Banidor deixe o campo de batalha. (Aquela criatura retorna sob o controle de seu dono.)

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
Banisher Priest’s ability causes a zone change with a duration, a new style of ability that’s somewhat reminiscent of older cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Banisher Priest have a single ability that creates two one-shot effects: one that exiles the creature when the ability resolves, and another that returns the exiled card to the battlefield immediately after Banisher Priest leaves the battlefield.
The exiled card returns to the battlefield immediately after Banisher Priest leaves the battlefield. Nothing happens between the two events, including state-based actions. The two creatures aren’t on the battlefield at the same time. For example, if the returning creature is a Clone, it can’t enter the battlefield as a copy of Banisher Priest.
If Banisher Priest leaves the battlefield before its enters-the-battlefield ability resolves, the target creature won’t be exiled.
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
In a multiplayer game, if Banisher Priest’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
Banisher Priest’s ability causes a zone change with a duration, a new style of ability that’s somewhat reminiscent of older cards like Oblivion Ring. However, unlike Oblivion Ring, cards like Banisher Priest have a single ability that creates two one-shot effects: one that exiles the creature when the ability resolves, and another that returns the exiled card to the battlefield immediately after Banisher Priest leaves the battlefield.
The exiled card returns to the battlefield immediately after Banisher Priest leaves the battlefield. Nothing happens between the two events, including state-based actions. The two creatures aren’t on the battlefield at the same time. For example, if the returning creature is a Clone, it can’t enter the battlefield as a copy of Banisher Priest.
If Banisher Priest leaves the battlefield before its enters-the-battlefield ability resolves, the target creature won’t be exiled.
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
In a multiplayer game, if Banisher Priest’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
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Value
0.13€


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