Bloodtithe Harvester
Creature — Vampire
When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
3/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The value of X is determined as the ability resolves.
The words “until end of turn” were inadvertently omitted from the printed card. Bloodvial Purveyor's current Oracle text appears above.
Only Blood tokens controlled by the player Bloodvial Purveyor is attacking or the controller of the planeswalker it's attacking are counted to determine the bonus from its last ability.
The words “until end of turn” were inadvertently omitted from the printed card. Bloodvial Purveyor's current Oracle text appears above.
Only Blood tokens controlled by the player Bloodvial Purveyor is attacking or the controller of the planeswalker it's attacking are counted to determine the bonus from its last ability.
Rulings
The value of X is determined as the ability resolves.
The words “until end of turn” were inadvertently omitted from the printed card. Bloodvial Purveyor's current Oracle text appears above.
Only Blood tokens controlled by the player Bloodvial Purveyor is attacking or the controller of the planeswalker it's attacking are counted to determine the bonus from its last ability.
The words “until end of turn” were inadvertently omitted from the printed card. Bloodvial Purveyor's current Oracle text appears above.
Only Blood tokens controlled by the player Bloodvial Purveyor is attacking or the controller of the planeswalker it's attacking are counted to determine the bonus from its last ability.
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