Ancestro protector (Coldsnap)
Ancestro protector back
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Ancestro protector

Criatura — Pueblo arbóreo

Arrolla.
Mantenimiento acumulativo—Pon un contador +1/+1 sobre una criatura que controla un oponente. (Al comienzo de tu mantenimiento, pon un contador de edad sobre este permanente, luego sacrifícalo a menos que pagues su coste de mantenimiento por cada contador de edad sobre él.)

5/5
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If no opponent controls a creature, you can’t pay the upkeep and must sacrifice Sheltering Ancient.
You may choose a different creature to put each counter on, but you can also choose the same creature multiple times. The creatures don’t have to be controlled by the same opponent.
Creatures that can’t be the target of abilities can have +1/+1 counters put on them by Sheltering Ancient’s cumulative upkeep ability because it doesn’t target them. The same is true for creatures with protection from green or protection from any other quality Sheltering Ancient has.
Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep ” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay or sacrifice the permanent.
If no opponent controls a creature, you can’t pay the upkeep and must sacrifice Sheltering Ancient.
You may choose a different creature to put each counter on, but you can also choose the same creature multiple times. The creatures don’t have to be controlled by the same opponent.
Creatures that can’t be the target of abilities can have +1/+1 counters put on them by Sheltering Ancient’s cumulative upkeep ability because it doesn’t target them. The same is true for creatures with protection from green or protection from any other quality Sheltering Ancient has.
Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep ” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay or sacrifice the permanent.
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Value
0.50€


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