Magisterin der Bewertung
Kreatur — Engel
Fliegend
Wille des Konzils — Wenn die Magisterin der Bewertung ins Spiel kommt, stimmt jeder Spieler, beginnend mit dir, für Gnade oder Verdammung. Falls Gnade mehr Stimmen erhält, bringt jeder Spieler alle Kreaturenkarten aus seinem Friedhof ins Spiel zurück. Falls Verdammung mehr Stimmen erhält oder die Abstimmung mit Gleichstand endet, zerstöre alle Kreaturen außer der Magisterin der Bewertung.
Wille des Konzils — Wenn die Magisterin der Bewertung ins Spiel kommt, stimmt jeder Spieler, beginnend mit dir, für Gnade oder Verdammung. Falls Gnade mehr Stimmen erhält, bringt jeder Spieler alle Kreaturenkarten aus seinem Friedhof ins Spiel zurück. Falls Verdammung mehr Stimmen erhält oder die Abstimmung mit Gleichstand endet, zerstöre alle Kreaturen außer der Magisterin der Bewertung.
4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You must vote for one of the available options. You can’t abstain.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
Rulings
You must vote for one of the available options. You can’t abstain.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
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