Der Hunderthändige

Kreatur — Riese

Wachsamkeit
: Monstrum 3. (Falls diese Kreatur nicht monströs ist, lege drei +1/+1-Marken auf sie und sie wird monströs.)
Solange der Hunderthändige monströs ist, hat er Reichweite und kann in jedem Kampf neunundneunzig zusätzliche Kreaturen blocken.

3/5
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.10€


Related cards

Links
MCT tags