Küstenmarodeure
Kreatur — Mensch, Pirat
Verursacht Trampelschaden
Immer wenn die Küstenmarodeure angreifen, erhalten sie für jedes Land, das der verteidigende Spieler kontrolliert, +1/+0 bis zum Ende des Zuges.
Zugabe (, schicke diese Karte aus deinem Friedhof ins Exil: Erzeuge für jeden Gegner eine Spielstein-Kopie, die ihn in diesem Zug angreift, falls möglich. Die Spielsteine erhalten Eile. Opfere sie zu Beginn des nächsten Endsegments. Aktiviere Zugabe wie eine Hexerei.)
Immer wenn die Küstenmarodeure angreifen, erhalten sie für jedes Land, das der verteidigende Spieler kontrolliert, +1/+0 bis zum Ende des Zuges.
Zugabe (, schicke diese Karte aus deinem Friedhof ins Exil: Erzeuge für jeden Gegner eine Spielstein-Kopie, die ihn in diesem Zug angreift, falls möglich. Die Spielsteine erhalten Eile. Opfere sie zu Beginn des nächsten Endsegments. Aktiviere Zugabe wie eine Hexerei.)
0/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The tokens copy only what’s on the original card. Effects that modified that creature when it was previously on the battlefield won’t be copied.
If Coastline Marauders is attacking a planeswalker, that planeswalker’s controller is the defending player.
If one of the tokens can’t attack for any reason (such as being tapped), then it doesn’t attack. If there’s a cost associated with having it attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
If an effect stops a token from attacking a specific player, that token can attack any player or planeswalker, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don’t have to pay that cost unless you want to attack that player.
Opponents who have left the game aren’t counted when determining how many tokens to create.
The bonus Coastline Marauders receives is determined by the player it’s attacking. Lands controlled by other defending players won’t be counted.
If one of the tokens somehow is under another player’s control as the delayed triggered ability resolves, you can’t sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
Each token must attack the appropriate player if able.
Exiling the card with encore is a cost to activate the ability. Once you announce that you’re activating it, no player may take actions until you’ve finished. They can’t try to remove the card from your graveyard to stop you from paying the cost.
If Coastline Marauders is attacking a planeswalker, that planeswalker’s controller is the defending player.
If one of the tokens can’t attack for any reason (such as being tapped), then it doesn’t attack. If there’s a cost associated with having it attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
If an effect stops a token from attacking a specific player, that token can attack any player or planeswalker, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don’t have to pay that cost unless you want to attack that player.
Opponents who have left the game aren’t counted when determining how many tokens to create.
The bonus Coastline Marauders receives is determined by the player it’s attacking. Lands controlled by other defending players won’t be counted.
If one of the tokens somehow is under another player’s control as the delayed triggered ability resolves, you can’t sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
Each token must attack the appropriate player if able.
Exiling the card with encore is a cost to activate the ability. Once you announce that you’re activating it, no player may take actions until you’ve finished. They can’t try to remove the card from your graveyard to stop you from paying the cost.
Rulings
The tokens copy only what’s on the original card. Effects that modified that creature when it was previously on the battlefield won’t be copied.
If Coastline Marauders is attacking a planeswalker, that planeswalker’s controller is the defending player.
If one of the tokens can’t attack for any reason (such as being tapped), then it doesn’t attack. If there’s a cost associated with having it attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
If an effect stops a token from attacking a specific player, that token can attack any player or planeswalker, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don’t have to pay that cost unless you want to attack that player.
Opponents who have left the game aren’t counted when determining how many tokens to create.
The bonus Coastline Marauders receives is determined by the player it’s attacking. Lands controlled by other defending players won’t be counted.
If one of the tokens somehow is under another player’s control as the delayed triggered ability resolves, you can’t sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
Each token must attack the appropriate player if able.
Exiling the card with encore is a cost to activate the ability. Once you announce that you’re activating it, no player may take actions until you’ve finished. They can’t try to remove the card from your graveyard to stop you from paying the cost.
If Coastline Marauders is attacking a planeswalker, that planeswalker’s controller is the defending player.
If one of the tokens can’t attack for any reason (such as being tapped), then it doesn’t attack. If there’s a cost associated with having it attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
If an effect stops a token from attacking a specific player, that token can attack any player or planeswalker, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don’t have to pay that cost unless you want to attack that player.
Opponents who have left the game aren’t counted when determining how many tokens to create.
The bonus Coastline Marauders receives is determined by the player it’s attacking. Lands controlled by other defending players won’t be counted.
If one of the tokens somehow is under another player’s control as the delayed triggered ability resolves, you can’t sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
Each token must attack the appropriate player if able.
Exiling the card with encore is a cost to activate the ability. Once you announce that you’re activating it, no player may take actions until you’ve finished. They can’t try to remove the card from your graveyard to stop you from paying the cost.
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