Wildholz-Geißel

Kreatur — Hydra

Die Wildholz-Geißel kommt mit X +1/+1-Marken ins Spiel.
Immer wenn eine oder mehrere +1/+1-Marken auf eine andere Nicht-Hydra-Kreatur, die du kontrollierst, gelegt werden, lege eine +1/+1-Marke auf die Wildholz-Geißel.

0/0
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
_alt_flag_ru
Chinese flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you have two non-Hydra creatures with Wildwood Scourge's ability (perhaps because they were mutated using the Ikoria: Lair of Behemoths mutate ability), putting a +1/+1 counter on any non-Hydra creature you control will cause the two abilities to trigger each other indefinitely. If no player takes an action to break this loop, the game ends in a draw.
Abilities that trigger when counters are put on a creature trigger when a creature enters the battlefield with counters and when a player puts counters on a creature.
Wildwood Scourge gets just one +1/+1 counter, no matter how many counters were put on the non-Hydra creature.
If you have two non-Hydra creatures with Wildwood Scourge's ability (perhaps because they were mutated using the Ikoria: Lair of Behemoths mutate ability), putting a +1/+1 counter on any non-Hydra creature you control will cause the two abilities to trigger each other indefinitely. If no player takes an action to break this loop, the game ends in a draw.
Abilities that trigger when counters are put on a creature trigger when a creature enters the battlefield with counters and when a player puts counters on a creature.
Wildwood Scourge gets just one +1/+1 counter, no matter how many counters were put on the non-Hydra creature.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.14€


Related cards

Links
MCT tags

Synergie