standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
In a Two-Headed Giant game, Guttersnipe’s ability causes the opposing team to lose 4 life.
Guttersnipe’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Guttersnipe’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Rulings
In a Two-Headed Giant game, Guttersnipe’s ability causes the opposing team to lose 4 life.
Guttersnipe’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Guttersnipe’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Your collection? Your decks?
Want to manage your collection and/or create decks?