死吻之眼

生物 ~眼魔

每當一個由對手操控的生物攻擊你的任一對手時,將其力量加倍直到回合結束。
:蠻化X。(如果此生物未蠻化,則在其上放置X個+1/+1指示物且它已蠻化。)
當死吻之眼蠻化時,煽惑至多X個目標由對手操控的生物。

5/5
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
To double a creature's power, it gets +X/+0, where X is its power as that ability resolves.
An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
To double a creature's power, it gets +X/+0, where X is its power as that ability resolves.
An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
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0.61€


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