死吻之眼

生物 ~眼魔

每当一个由对手操控的生物攻击你的任一对手时,将其力量加倍直到回合结束。
:蛮化X。(如果此生物未蛮化,则在其上放置X个+1/+1指示物且它已蛮化。)
当死吻之眼蛮化时,煽惑至多X个目标由对手操控的生物。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
To double a creature's power, it gets +X/+0, where X is its power as that ability resolves.
An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
To double a creature's power, it gets +X/+0, where X is its power as that ability resolves.
An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
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