Myrkul, Lord of Bones
Legendary Creature — God
As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
7/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Myrkul, Lord of Bones is dealt lethal damage at the same time that its controller's life total is reduced to less than or equal to half their starting life total, Myrkul will have indestructible at the time state-based actions are performed and survive.
The last ability creates a copy of the card as it last existed in the graveyard, not of the creature as it last existed on the battlefield.
The last ability creates a copy of the card as it last existed in the graveyard, not of the creature as it last existed on the battlefield.
Rulings
If Myrkul, Lord of Bones is dealt lethal damage at the same time that its controller's life total is reduced to less than or equal to half their starting life total, Myrkul will have indestructible at the time state-based actions are performed and survive.
The last ability creates a copy of the card as it last existed in the graveyard, not of the creature as it last existed on the battlefield.
The last ability creates a copy of the card as it last existed in the graveyard, not of the creature as it last existed on the battlefield.
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