Nils, Tutore della Disciplina
Creatura Leggendaria — Chierico Umano
All'inizio della tua sottofase finale, per ogni giocatore, scegli fino a una creatura bersaglio controllata da quel giocatore. Metti un segnalino +1/+1 su di essa.
Ogni creatura con uno o più segnalini non può attaccare te o i planeswalker che controlli a meno che il suo controllore non paghi , dove X è il numero di segnalini su quella creatura.
Ogni creatura con uno o più segnalini non può attaccare te o i planeswalker che controlli a meno che il suo controllore non paghi , dove X è il numero di segnalini su quella creatura.
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
For each player, choosing a target creature that player controls is optional.
Your opponents can choose not to pay to attack with a creature with one or more counters on it that attacks “if able.” If there’s no other player or planeswalker to attack, the creature simply doesn’t attack.
All counters on a creature are considered when determining the value of X, not only +1/+1 counters.
Your opponents can choose not to pay to attack with a creature with one or more counters on it that attacks “if able.” If there’s no other player or planeswalker to attack, the creature simply doesn’t attack.
All counters on a creature are considered when determining the value of X, not only +1/+1 counters.
Rulings
For each player, choosing a target creature that player controls is optional.
Your opponents can choose not to pay to attack with a creature with one or more counters on it that attacks “if able.” If there’s no other player or planeswalker to attack, the creature simply doesn’t attack.
All counters on a creature are considered when determining the value of X, not only +1/+1 counters.
Your opponents can choose not to pay to attack with a creature with one or more counters on it that attacks “if able.” If there’s no other player or planeswalker to attack, the creature simply doesn’t attack.
All counters on a creature are considered when determining the value of X, not only +1/+1 counters.
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