standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Any cards not cast, including land cards, remain in exile.
Apex of Power doesn't change when you can cast the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
If an effect copies Apex of Power, the copy wasn't cast at all, so you won't add ten mana.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
Apex of Power doesn't change when you can cast the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
If an effect copies Apex of Power, the copy wasn't cast at all, so you won't add ten mana.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
Rulings
Any cards not cast, including land cards, remain in exile.
Apex of Power doesn't change when you can cast the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
If an effect copies Apex of Power, the copy wasn't cast at all, so you won't add ten mana.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
Apex of Power doesn't change when you can cast the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
If an effect copies Apex of Power, the copy wasn't cast at all, so you won't add ten mana.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
Your collection? Your decks?
Want to manage your collection and/or create decks?