Juntos para siempre
Encantamiento
Cuando Juntos para siempre entre al campo de batalla, apoya 2. (Pon un contador +1/+1 sobre cada una de hasta dos criaturas objetivo.)
: Elige una criatura objetivo que tenga un contador sobre ella. Cuando la criatura muera este turno, regresa esa carta a la mano de su propietario.
: Elige una criatura objetivo que tenga un contador sobre ella. Cuando la criatura muera este turno, regresa esa carta a la mano de su propietario.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Support can target a creature another player controls.
You can't put more than one +1/+1 counter on any one target using the support action.
Together Forever's activated ability checks whether the target creature has a counter on it as the ability is activated and as the ability resolves. If the creature loses its counters later in the turn, the delayed triggered ability will still return it to its owner's hand when it dies.
If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
If a creature without counters receives enough -1/-1 counters to reduce its toughness to 0 or less, Together Forever's ability can't be activated before state-based actions put that creature into its owner's graveyard.
If some, but not all, targets for a spell become illegal, the remaining targets are affected as appropriate. If all of a spell's targets become illegal, that spell doesn't resolve.
You can't put more than one +1/+1 counter on any one target using the support action.
Together Forever's activated ability checks whether the target creature has a counter on it as the ability is activated and as the ability resolves. If the creature loses its counters later in the turn, the delayed triggered ability will still return it to its owner's hand when it dies.
If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
If a creature without counters receives enough -1/-1 counters to reduce its toughness to 0 or less, Together Forever's ability can't be activated before state-based actions put that creature into its owner's graveyard.
If some, but not all, targets for a spell become illegal, the remaining targets are affected as appropriate. If all of a spell's targets become illegal, that spell doesn't resolve.
Rulings
Support can target a creature another player controls.
You can't put more than one +1/+1 counter on any one target using the support action.
Together Forever's activated ability checks whether the target creature has a counter on it as the ability is activated and as the ability resolves. If the creature loses its counters later in the turn, the delayed triggered ability will still return it to its owner's hand when it dies.
If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
If a creature without counters receives enough -1/-1 counters to reduce its toughness to 0 or less, Together Forever's ability can't be activated before state-based actions put that creature into its owner's graveyard.
If some, but not all, targets for a spell become illegal, the remaining targets are affected as appropriate. If all of a spell's targets become illegal, that spell doesn't resolve.
You can't put more than one +1/+1 counter on any one target using the support action.
Together Forever's activated ability checks whether the target creature has a counter on it as the ability is activated and as the ability resolves. If the creature loses its counters later in the turn, the delayed triggered ability will still return it to its owner's hand when it dies.
If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
If a creature without counters receives enough -1/-1 counters to reduce its toughness to 0 or less, Together Forever's ability can't be activated before state-based actions put that creature into its owner's graveyard.
If some, but not all, targets for a spell become illegal, the remaining targets are affected as appropriate. If all of a spell's targets become illegal, that spell doesn't resolve.
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