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Rulings
If a goaded creature doesn't meet any of the above exceptions and can attack, it must attack a player other than a player who goaded it if able. It the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or a player who goaded it.
Parasitic Impetus causes you to gain life, not the attacking creature's controller.
If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents who hasn't goaded it. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
If you are the attacking creature's controller, you lose 2 life and gain 2 life. You won't lose the game if your life total is 0 in between these two events.
Being goaded more than once by the same player is redundant.
Attacking with a goaded creature doesn't cause it to stop being goaded.
If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
Parasitic Impetus causes you to gain life, not the attacking creature's controller.
If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents who hasn't goaded it. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
If you are the attacking creature's controller, you lose 2 life and gain 2 life. You won't lose the game if your life total is 0 in between these two events.
Being goaded more than once by the same player is redundant.
Attacking with a goaded creature doesn't cause it to stop being goaded.
If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
Rulings
If a goaded creature doesn't meet any of the above exceptions and can attack, it must attack a player other than a player who goaded it if able. It the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or a player who goaded it.
Parasitic Impetus causes you to gain life, not the attacking creature's controller.
If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents who hasn't goaded it. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
If you are the attacking creature's controller, you lose 2 life and gain 2 life. You won't lose the game if your life total is 0 in between these two events.
Being goaded more than once by the same player is redundant.
Attacking with a goaded creature doesn't cause it to stop being goaded.
If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
Parasitic Impetus causes you to gain life, not the attacking creature's controller.
If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents who hasn't goaded it. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
If you are the attacking creature's controller, you lose 2 life and gain 2 life. You won't lose the game if your life total is 0 in between these two events.
Being goaded more than once by the same player is redundant.
Attacking with a goaded creature doesn't cause it to stop being goaded.
If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
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