standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Creatures may be dealt damage greater than their toughness. For example, if a source deals 5 damage to Illusory Ambusher, you’ll draw five cards.
If Illusory Ambusher blocks a creature with trample, that creature’s controller can assign any amount of damage from 1 to that creature’s power to Illusory Ambusher. Excess damage doesn’t have to be assigned to the defending player.
If Illusory Ambusher blocks a creature with trample, that creature’s controller can assign any amount of damage from 1 to that creature’s power to Illusory Ambusher. Excess damage doesn’t have to be assigned to the defending player.
Rulings
Creatures may be dealt damage greater than their toughness. For example, if a source deals 5 damage to Illusory Ambusher, you’ll draw five cards.
If Illusory Ambusher blocks a creature with trample, that creature’s controller can assign any amount of damage from 1 to that creature’s power to Illusory Ambusher. Excess damage doesn’t have to be assigned to the defending player.
If Illusory Ambusher blocks a creature with trample, that creature’s controller can assign any amount of damage from 1 to that creature’s power to Illusory Ambusher. Excess damage doesn’t have to be assigned to the defending player.
Your collection? Your decks?
Want to manage your collection and/or create decks?