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Rulings
Gerrard’s triggered ability returns artifact and creature cards even if they were put into your graveyard while Gerrard wasn’t on the battlefield, so long as they were put there this turn.
Permanent spells that were countered earlier in the turn never entered the battlefield, so they won’t be returned by Gerrard’s ability.
Gerrard’s triggered ability returns artifact and creature cards even if Gerrard leaves your graveyard before you can exile it.
If Gerrard is your commander, you can exile it into the command zone from your graveyard. You’ll still return your artifact and creature cards.
Permanent spells that were countered earlier in the turn never entered the battlefield, so they won’t be returned by Gerrard’s ability.
Gerrard’s triggered ability returns artifact and creature cards even if Gerrard leaves your graveyard before you can exile it.
If Gerrard is your commander, you can exile it into the command zone from your graveyard. You’ll still return your artifact and creature cards.
Rulings
Gerrard’s triggered ability returns artifact and creature cards even if they were put into your graveyard while Gerrard wasn’t on the battlefield, so long as they were put there this turn.
Permanent spells that were countered earlier in the turn never entered the battlefield, so they won’t be returned by Gerrard’s ability.
Gerrard’s triggered ability returns artifact and creature cards even if Gerrard leaves your graveyard before you can exile it.
If Gerrard is your commander, you can exile it into the command zone from your graveyard. You’ll still return your artifact and creature cards.
Permanent spells that were countered earlier in the turn never entered the battlefield, so they won’t be returned by Gerrard’s ability.
Gerrard’s triggered ability returns artifact and creature cards even if Gerrard leaves your graveyard before you can exile it.
If Gerrard is your commander, you can exile it into the command zone from your graveyard. You’ll still return your artifact and creature cards.
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