彗星の嵐 (Commander 2015)
彗星の嵐 back
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彗星の嵐

インスタント

多重キッカー(あなたはこの呪文を唱えるに際し、追加でを望む回数支払ってもよい。)
クリーチャー1体かプレインズウォーカー1体かプレイヤー1人と、この呪文がキッカーされた1回につき、他の、クリーチャー1体かプレインズウォーカー1体かプレイヤー1人を、対象とする。彗星の嵐はそれらにそれぞれX点のダメージを与える。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The number of targets you choose for Comet Storm is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets.
Each target you choose must be different.
For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you’re kicking the spell twice. You’ll pay a mana cost of , plus a kicker cost of , plus another kicker cost of , for a total of .
As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.
The number of targets you choose for Comet Storm is one more than the number of times it’s kicked. First you declare how many times you’re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you’ll kick the spell and the time you choose the targets.
Each target you choose must be different.
For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you’re kicking the spell twice. You’ll pay a mana cost of , plus a kicker cost of , plus another kicker cost of , for a total of .
As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.
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Value
0.77€


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