Static Net

Enchantment

When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield.
When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Static Net leaves the battlefield before its first ability resolves, the target permanent won’t be exiled.
Static Net’s first ability creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after Static Net leaves the battlefield.
If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
In a multiplayer game, if Static Net’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
Although all the cards in The Brothers’ War that create Powerstone tokens create a tapped Powerstone token, entering the battlefield tapped isn’t part of the token’s definition. Notably, if you create a token that is a copy of a Powerstone token, the token copy won’t enter the battlefield tapped.
Powerstone tokens are a kind of predefined token. Each one has the artifact subtype “Powerstone” and the ability “: Add . This mana can’t be spent to cast a nonartifact spell.”
Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
You can use the added by a Powerstone token on anything that isn’t a nonartifact spell. This includes paying costs to activate abilities of both artifact and nonartifact permanents, paying ward costs, and so on.
If Static Net leaves the battlefield before its first ability resolves, the target permanent won’t be exiled.
Static Net’s first ability creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after Static Net leaves the battlefield.
If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
In a multiplayer game, if Static Net’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
Although all the cards in The Brothers’ War that create Powerstone tokens create a tapped Powerstone token, entering the battlefield tapped isn’t part of the token’s definition. Notably, if you create a token that is a copy of a Powerstone token, the token copy won’t enter the battlefield tapped.
Powerstone tokens are a kind of predefined token. Each one has the artifact subtype “Powerstone” and the ability “: Add . This mana can’t be spent to cast a nonartifact spell.”
Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
You can use the added by a Powerstone token on anything that isn’t a nonartifact spell. This includes paying costs to activate abilities of both artifact and nonartifact permanents, paying ward costs, and so on.
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Value
0.14€


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