standard
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historic
gladiator
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explorer
modern
legacy
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vintage
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commander
brawl
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oldschool
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Rulings
If you have two commanders, the ability adds one mana of any color in their combined color identities.
If you don't have a commander, Commander's Sphere's first ability produces no mana.
If your commander is a card that has no colors in its color identity, Commander's Sphere's first ability produces no mana. It doesn't produce .
If you don't have a commander, Commander's Sphere's first ability produces no mana.
If your commander is a card that has no colors in its color identity, Commander's Sphere's first ability produces no mana. It doesn't produce .
Rulings
If you have two commanders, the ability adds one mana of any color in their combined color identities.
If you don't have a commander, Commander's Sphere's first ability produces no mana.
If your commander is a card that has no colors in its color identity, Commander's Sphere's first ability produces no mana. It doesn't produce .
If you don't have a commander, Commander's Sphere's first ability produces no mana.
If your commander is a card that has no colors in its color identity, Commander's Sphere's first ability produces no mana. It doesn't produce .
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