Roar of Jukai

Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Roar of Jukai can be cast even if you don’t control a Forest or there are no blocked creatures. If you control no Forests or if there are no blocked creatures, the spell does nothing.
You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word “target” on the resulting spell.
You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell.
A card with a splice ability can’t be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it.
If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen.
Roar of Jukai can be cast even if you don’t control a Forest or there are no blocked creatures. If you control no Forests or if there are no blocked creatures, the spell does nothing.
You choose all targets for the spell after revealing cards you want to splice, including any targets required by the text of any of those cards. You may choose a different target for each instance of the word “target” on the resulting spell.
You reveal all cards you intend to splice at the same time. Each individual card can be spliced only once onto any one spell.
A card with a splice ability can’t be spliced onto itself because the spell is on the stack (and not in your hand) when you reveal the cards you want to splice onto it.
If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen.
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Value
0.06€


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