Zoraline, Cosmos Caller (Bloomburrow)
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Zoraline, Cosmos Caller

Legendary Creature — Bat Cleric

Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

3/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You don’t choose a target for Zoraline’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you pay and 2 life this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Multiple finality counters on a single permanent are redundant.
Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally.
You don’t choose a target for Zoraline’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you pay and 2 life this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Multiple finality counters on a single permanent are redundant.
Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally.
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Value
1.64€


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