Mago do Manto Ígneo

Criatura — Humano Xamã Aliado

Reunir — Toda vez que Mago do Manto Ígneo ou outro Aliado entra no campo de batalha sob seu controle, as criaturas que você controla ganham ameaçar até o final do turno. (Uma criatura com ameaçar só pode ser bloqueada por duas ou mais criaturas.)

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Multiple instances of menace on the same creature are redundant.
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Multiple instances of menace on the same creature are redundant.
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
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