Origine degli Occulti
Incantesimo — Saga
(Mentre questa Saga entra e dopo la tua acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I — L'Origine degli Occulti infligge 4 danni a un qualsiasi bersaglio.
II — Crea due pedine creatura Assassino 1/1 nere con minacciare.
III — Ogniqualvolta un Assassino che controlli attacca in questo turno, crea una pedina creatura Assassino 1/1 nera con minacciare TAPpata e attaccante.
I — L'Origine degli Occulti infligge 4 danni a un qualsiasi bersaglio.
II — Crea due pedine creatura Assassino 1/1 nere con minacciare.
III — Ogniqualvolta un Assassino che controlli attacca in questo turno, crea una pedina creatura Assassino 1/1 nera con minacciare TAPpata e attaccante.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Although the tokens created by the third chapter ability enter the battlefield attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won’t trigger when they enter the battlefield attacking.
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don’t need to be the same ones that the Assassins you control are attacking.
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don’t need to be the same ones that the Assassins you control are attacking.
Rulings
Although the tokens created by the third chapter ability enter the battlefield attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won’t trigger when they enter the battlefield attacking.
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don’t need to be the same ones that the Assassins you control are attacking.
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don’t need to be the same ones that the Assassins you control are attacking.
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