Sai of the Shinobi (Masters 25)
Sai of the Shinobi back
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Sai of the Shinobi

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.
Equip
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can’t (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn’t move.
If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can’t (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn’t move.
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Value
0.21€


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