Cimeterre animé (Fifth Dawn)
Cimeterre animé back
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Cimeterre animé

Artefact : équipement

: Le Cimeterre animé devient une créature-artefact 1/5 avec le vol jusqu'à la fin du tour. (L'équipement qui est aussi une créature ne peut pas équiper une créature.)
La créature équipée gagne +1/+5.
Équipement ( : Attachez à la créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez jouer un rituel.)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
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Value
0.14€


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