Gloom

Enchantment

White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The additional mana is paid at the same time the spell/ability is cast/activated.
The extra mana is part of the total cost, so cost reducers can be applied to this cost.
The extra mana is not considered part of the activation cost. It is a separate cost.
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
The additional mana is paid at the same time the spell/ability is cast/activated.
The extra mana is part of the total cost, so cost reducers can be applied to this cost.
The extra mana is not considered part of the activation cost. It is a separate cost.
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
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Value
2.91€


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