The Flesh Is Weak

Enchantment

When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.
Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.
Nonartifact creatures get -1/-1.
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
Korean flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If The Flesh is Weak enters the battlefield while you control a nonartifact creature with 1 toughness and no +1/+1 counters on it, the last ability will cause its toughness to become 0 and it will die before the first ability can put a counter on it.
The same happens if a nonartifact creature you control with no +1/+1 counters on it has damage marked on it equal to its toughness minus 1. For example, if a 5/5 creature was dealt 4 damage earlier in the turn and its controller resolves The Flesh Is Weak, that creature will die before the +1/+1 counter is placed on it.
If The Flesh is Weak enters the battlefield while you control a nonartifact creature with 1 toughness and no +1/+1 counters on it, the last ability will cause its toughness to become 0 and it will die before the first ability can put a counter on it.
The same happens if a nonartifact creature you control with no +1/+1 counters on it has damage marked on it equal to its toughness minus 1. For example, if a 5/5 creature was dealt 4 damage earlier in the turn and its controller resolves The Flesh Is Weak, that creature will die before the +1/+1 counter is placed on it.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.33€


Related cards

Links
MCT tags