standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You choose one opposing player as it enters the battlefield and it only affects that one player. This choice is not changed even if Black Vise changes controllers. It becomes useless but stays on the battlefield if that player leaves the game.
If the chosen player has four or fewer cards in their hand as Black Vise’s ability resolves, the ability just won’t do anything that turn.
If the chosen player has four or fewer cards in their hand as Black Vise’s ability resolves, the ability just won’t do anything that turn.
Rulings
You choose one opposing player as it enters the battlefield and it only affects that one player. This choice is not changed even if Black Vise changes controllers. It becomes useless but stays on the battlefield if that player leaves the game.
If the chosen player has four or fewer cards in their hand as Black Vise’s ability resolves, the ability just won’t do anything that turn.
If the chosen player has four or fewer cards in their hand as Black Vise’s ability resolves, the ability just won’t do anything that turn.
Your collection? Your decks?
Want to manage your collection and/or create decks?