Phantom Wurm (Time Spiral)
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Phantom Wurm

Creature — Wurm Spirit

Phantom Wurm enters the battlefield with four +1/+1 counters on it.
If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.

2/0
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If damage that can’t be prevented is be dealt to Phantom Wurm, you still remove a counter even though the damage is dealt.
If an effect raises Phantom Wurm’s toughness so that it remains on the battlefield without any +1/+1 counters on it, Phantom Wurm’s ability prevents all damage that would be dealt to it even though you can’t remove a +1/+1 counter from it.
If Phantom Wurm is dealt damage by multiple sources at once (most likely because it was blocked by multiple creatures in combat), all of that damage is prevented and you remove only one counter from it.
If damage that can’t be prevented is be dealt to Phantom Wurm, you still remove a counter even though the damage is dealt.
If an effect raises Phantom Wurm’s toughness so that it remains on the battlefield without any +1/+1 counters on it, Phantom Wurm’s ability prevents all damage that would be dealt to it even though you can’t remove a +1/+1 counter from it.
If Phantom Wurm is dealt damage by multiple sources at once (most likely because it was blocked by multiple creatures in combat), all of that damage is prevented and you remove only one counter from it.
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