Berger de cauchemar
Berger de cauchemar back
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Berger de cauchemar

Créature-enchantement : démon

Vol
À chaque fois qu'une autre créature non-jeton que vous contrôlez meurt, vous pouvez l'exiler. Si vous faites ainsi, créez un jeton qui est une copie de cette créature, excepté qu'elle est 1/1 et que c'est un cauchemar en plus de ses autres types.

4/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The token copies the creature as it last existed on the battlefield before it died, not as it existed in the graveyard before it was exiled.
If the token is a copy of a creature whose power and toughness are defined by an ability (usually printed as */* or similar), the token doesn’t copy the ability that defines its power and toughness. It remains a 1/1 creature.
If the copied creature had in its mana cost, X is considered to be 0.
Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the creature will also work.
If something becomes a copy of the token, the copy is also a 1/1 and a Nightmare.
If the copied creature was copying something else, then the token enters the battlefield as whatever that creature copied.
The token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn’t copy whether that creature was tapped or untapped, whether it had any counters on it or Auras or Equipment attached to it, or any non-copy effects that had changed its power, toughness, types, color, or so on.
The token copies the creature as it last existed on the battlefield before it died, not as it existed in the graveyard before it was exiled.
If the token is a copy of a creature whose power and toughness are defined by an ability (usually printed as */* or similar), the token doesn’t copy the ability that defines its power and toughness. It remains a 1/1 creature.
If the copied creature had in its mana cost, X is considered to be 0.
Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the creature will also work.
If something becomes a copy of the token, the copy is also a 1/1 and a Nightmare.
If the copied creature was copying something else, then the token enters the battlefield as whatever that creature copied.
The token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn’t copy whether that creature was tapped or untapped, whether it had any counters on it or Auras or Equipment attached to it, or any non-copy effects that had changed its power, toughness, types, color, or so on.
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