Aufstieg der Obscura

Verzauberung

Immer wenn du einen Zauberspruch wirkst und falls sein Manabetrag gleich 1 plus der Anzahl an Seelenmarken auf dem Aufstieg der Obscura ist, lege eine Seelenmarke auf den Aufstieg der Obscura und erzeuge dann einen 2/2 weißen Geist-Kreaturenspielstein mit Flugfähigkeit.
Solange fünf oder mehr Seelenmarken auf dem Aufstieg der Obscura liegen, erhalten Geister, die du kontrollierst, +3/+3.
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Drapeau chinois
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If there are no soul counters on Obscura Ascendancy, its ability triggers if you cast a spell with mana value 1. If there is one counter, its ability triggers if you cast a spell with mana value 2, and so on.
Obscura Ascendancy's triggered ability has an “intervening ‘if'” clause. This means that it checks the number of counters both when the ability triggers and when it resolves. Notably, this means that casting two instants in a row with mana value 1 will never cause a player to create two tokens or put two counters on Obscura Ascendancy.
If there are no soul counters on Obscura Ascendancy, its ability triggers if you cast a spell with mana value 1. If there is one counter, its ability triggers if you cast a spell with mana value 2, and so on.
Obscura Ascendancy's triggered ability has an “intervening ‘if'” clause. This means that it checks the number of counters both when the ability triggers and when it resolves. Notably, this means that casting two instants in a row with mana value 1 will never cause a player to create two tokens or put two counters on Obscura Ascendancy.
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