Rona, Heroldin der Invasion // Rona, tolarianische Auslöscherin
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Legendäre Kreatur — Mensch, Zauberer // Legendäre Kreatur — Phyrexianer, Zauberer
Immer wenn du einen legendären Zauberspruch wirkst, enttappe Rona, Heroldin der Invasion.
: Ziehe eine Karte und wirf dann eine Karte ab.
: Transformiere Rona. Aktiviere diese Fähigkeit wie eine Hexerei. ( kann entweder mit oder 2 Lebenspunkten bezahlt werden.) // Verursacht Trampelschaden
Immer wenn eine Quelle Rona Schaden zufügt, schickt der Beherrscher jener Quelle eine per Zufall bestimmte Karte aus seiner Hand ins Exil. Falls es eine Länderkarte ist, kannst du sie unter deiner Kontrolle ins Spiel bringen. Anderenfalls kannst du sie wirken, ohne ihre Manakosten zu bezahlen.
: Ziehe eine Karte und wirf dann eine Karte ab.
: Transformiere Rona. Aktiviere diese Fähigkeit wie eine Hexerei. ( kann entweder mit oder 2 Lebenspunkten bezahlt werden.) // Verursacht Trampelschaden
Immer wenn eine Quelle Rona Schaden zufügt, schickt der Beherrscher jener Quelle eine per Zufall bestimmte Karte aus seiner Hand ins Exil. Falls es eine Länderkarte ist, kannst du sie unter deiner Kontrolle ins Spiel bringen. Anderenfalls kannst du sie wirken, ohne ihre Manakosten zu bezahlen.
1 // 5/3 // 5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The spell you cast from exile without paying its mana cost is cast during the resolution of the triggered ability. Timing restrictions of that spell based on card type are ignored.
The first ability of Rona, Herald of Invasion will resolve before the spell that caused it to trigger.
Playing a legendary land won’t cause the first ability to trigger.
If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those.
The first ability of Rona, Herald of Invasion will resolve before the spell that caused it to trigger.
Playing a legendary land won’t cause the first ability to trigger.
If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those.
Rulings
The spell you cast from exile without paying its mana cost is cast during the resolution of the triggered ability. Timing restrictions of that spell based on card type are ignored.
The first ability of Rona, Herald of Invasion will resolve before the spell that caused it to trigger.
Playing a legendary land won’t cause the first ability to trigger.
If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those.
The first ability of Rona, Herald of Invasion will resolve before the spell that caused it to trigger.
Playing a legendary land won’t cause the first ability to trigger.
If the spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those.
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