Sheoldred // Die Wahren Schriften
//

Legendäre Kreatur — Phyrexianer, Prätor // Verzauberung — Sage

Bedrohlich
Wenn Sheoldred ins Spiel kommt, opfert jeder Gegner eine Nichtspielsteinkreatur oder einen Nichtspielstein-Planeswalker.
: Schicke Sheoldred ins Exil und bringe sie dann transformiert unter der Kontrolle ihres Besitzers ins Spiel zurück. Aktiviere diese Fähigkeit wie eine Hexerei und nur, falls der Friedhof eines Gegners acht oder mehr Karten enthält. // (Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment.)
I — Zerstöre für jeden Gegner bis zu eine Kreatur oder einen Planeswalker deiner Wahl, die bzw. den jener Spieler kontrolliert.
II — Jeder Gegner wirft drei Karten ab und millt dann drei Karten.
III — Bringe alle Kreaturenkarten aus allen Friedhöfen unter deiner Kontrolle ins Spiel. Schicke Die Wahren Schriften ins Exil und bringe sie dann ins Spiel zurück (mit der Vorderseite nach oben).

4/5
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can activate Sheoldred’s last ability if any opponent has eight or more cards in their graveyard, not necessarily all of them.
Once you’ve activated Sheoldred’s last ability, it doesn’t matter what happens to the number of cards in opponents’ graveyards. The ability will resolve even if no opponent has eight or more cards in their graveyard by that time.
To resolve Sheoldred’s enters-the-battlefield ability in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses a creature they control to sacrifice. Then each other opponent in turn order does the same. Then those creatures are sacrificed at the same time.
To resolve chapter II of The True Scriptures in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses three cards in hand. Any opponent who has fewer than three cards in hand chooses all cards they have in hand. They set the chosen cards aside without revealing them. Then each other opponent in turn order does the same. Next, all chosen cards are revealed and discarded at the same time. Then, each opponent mills three cards.
You can activate Sheoldred’s last ability if any opponent has eight or more cards in their graveyard, not necessarily all of them.
Once you’ve activated Sheoldred’s last ability, it doesn’t matter what happens to the number of cards in opponents’ graveyards. The ability will resolve even if no opponent has eight or more cards in their graveyard by that time.
To resolve Sheoldred’s enters-the-battlefield ability in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses a creature they control to sacrifice. Then each other opponent in turn order does the same. Then those creatures are sacrificed at the same time.
To resolve chapter II of The True Scriptures in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses three cards in hand. Any opponent who has fewer than three cards in hand chooses all cards they have in hand. They set the chosen cards aside without revealing them. Then each other opponent in turn order does the same. Next, all chosen cards are revealed and discarded at the same time. Then, each opponent mills three cards.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
45.36€

Réimpressions

Cartes liées

Liens
Les tags MCT

Removal